The EditButtonElement places an EDIT button to the screen. It appears as a simple button with the label "EDIT" on it. A screen definition containing an EDIT button switches the screen to Edit/Take mode. This means, parameter changes are not sent immediately to the server, but the screen remembers (and marks) all changes until the operator either clicks TAKE to send all changes to the server or clicks EDIT again to revert all changes made. Also see the definition of TakeButtonElement
Data Model (extends ScreenElement)
| Key | Type | Value |
|---|---|---|
| type | String | Always "EditButtonElement". |
| xpos | Number | see ScreenElement |
| ypos | Number | see ScreenElement |
| width | Number | see ScreenElement |
| height | Number | see ScreenElement |
| privilege | Number | The privilege level required to switch to EDIT mode. |